Tuesday, February 5, 2013

Assignment 3

Talked to a few people on what would be best for a portfolio and decided on hard surface modeling of assets/props/items instead of making an environment.

Workflow

1. Research - look for multiple images of prop to be modeled
    (1 day of research within the 1st week)

2. Highpoly model of prop.
    (the rest of the days left in the 1st week)


3. Lowpoly model of prop to bake normals onto. Unwrap and textured.
    (2nd week)

A total of 2 weeks per prop.

List of assets to model.
  1. Energizer battery charger.
  2. A portable generator
  3. Firearm of some kind
  4. Dentist Chair
  5. Radio/Jukebox/golf cart
  6. Canon A-1 camera body and lens
For the prop I will be modeling an Energizer battery charger. I'd like to start off with a simpler model just to get into this workflow of baking normals onto a lowpoly. 

I started modeling this just the other day so not much progress yet but will keep to the schedule from now on.

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